Episode 91

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Published on:

12th Sep 2016

WCA #091 with Camden Stoddard

Camden Stoddard got his start in sound shortly after moving to the Bay Area by interning with B. Z. Lewis at Studio 132 followed by studying at Pyramind in San Francisco. After graduating from Pyramind, Camden participated in some independent movies and commercials before joining Double Fine Productions in 2009. He has since worked on dozens of prototypes and shipped a multitude of games as sound designer and Studio Sound Supervisor including Brutal Legend (for which he won G.A.N.G.’s Rookie Of The Year), Iron Brigade, Stacking, Once Upon A Monster, The Cave, Broken Age and, most recently, the retro space adventure Headlander. Camden is very passionate about game audio and game sound design and can often be found mentoring students with enthusiasm.

Camden spoke with Matt from his office in San Francisco via Skype.

Show notes:
The documentary we talk about can be found here: https://www.youtube.com/watch?v=AdXvZgIV1Q0&list=PLIhLvue17Sd7F6pU2ByRRb0igiI-WKk3D
Camden mentioned a a great sound library company called Tomsturm in the interview. They can be found at http://www.tonsturm.com/
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About the Podcast

Working Class Audio
Navigating the World of Recording With a Working Class Perspective
Peel back the glamour of the professional recording world. Guests from the world of audio for music, film, games, restoration, and more share their insights on how they made their journey, how they survive, their advice on the real things including wins, losses, working with other people, money, and career advice. 
Hosted by audio engineer Matt Boudreau.
The Working Class Audio Podcast - Navigating the World of Recording with a working class perspective.
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